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Mobile accessibility
With Chandrika Jayant, Jacob Wobbrock and Richard Ladner. Through interviews and diary studies, we are exploring the ways in which people with visual and motor impairments acquire, adapt and use mobile devices such as mobile phones and PDAs.
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Kane, S.K., Jayant, C., Wobbrock, J.O. and Ladner, R.E. (2009). Freedom to roam: A study of mobile device adoption and accessibility for people with visual and motor disabilities. Proceedings of the ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '09). New York: ACM Press, 115-122. [ACM] [PDF]
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Bonfire
With Daniel Avrahami, Jacob Wobbrock, Beverly Harrison, Adam Rea, Matthai Philipose and Anthony LaMarca. Bonfire is a prototype system that enables new interactions with laptop computers while on the go. Bonfire augments a laptop with micro-projectors and cameras to enable interactions with gestures and objects in the space around the laptop.
- 2/11/10: Demonstration of Bonfire on YouTube.
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Kane, S.K., Avrahami, D., Wobbrock, J.O., Harrison, B., Rea, A.D., Philipose, M. and LaMarca, A. (2009). Bonfire: A nomadic system for hybrid laptop-tabletop interaction. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST '09). New York: ACM Press, 129-138. [ACM] [PDF]
- Nick Eaton. Tabletop UI, wireless power and more from Intel Labs Seattle. Seattle Post-Intelligencer Blogs. September 30, 2009. [Online]
- Gregory T. Huang. Intel Labs Seattle Shows Off New Sensing Interfaces, Self-Charging Robot, Wireless Power. Xconomy. September 29, 2009. [Online]
- Brier Dudley. Intel robot's new trick, wireless music and other research goodies. Seattle Times Blogs. September 28, 2009. [Online]
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Slide Rule
With Jeffrey Bigham and Jacob Wobbrock. Slide Rule is an innovative set of gestural interaction techniques that enables full access to a mobile touch screen device for blind and visually impaired users.
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Kane, S.K., Bigham, J.P. and Wobbrock, J.O. (2008). Slide Rule: Making mobile touch screens accessible to blind people using multi-touch interaction techniques. Proceedings of the ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '08). New York: ACM Press, 73-80. [ACM] [PDF]
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Project page
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Walking User Interfaces
With Jacob Wobbrock and Ian Smith. We designed a prototype mobile device user interface that could adapt its interface when the user is walking to improve readable and touch screen selection accuracy.
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Kane, S.K., Wobbrock, J.O. and Smith, I.E. (2008). Getting off the treadmill: Evaluating walking user interfaces for mobile devices in public spaces. Proceedings of MobileHCI '08. New York: ACM Press. Winner of Best Paper Award. [ACM] [PDF]
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TrueKeys
With Jacob Wobbrock, Mark Harniss and Kurt Johnson. TrueKeys is a software program that automatically detects and corrects typing errors made by people with motor impairments.
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Kane, S.K., Wobbrock, J.O., Harniss, M. and Johnson, K.L. (2008). TrueKeys: Identifying and correcting typing errors for people with motor impairments. Proceedings of the Intelligent User Interfaces Conference (IUI '08). New York: ACM Press. [ACM] [PDF]
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Cross-device User Interfaces
With Amy Karlson, Brian Meyers, Andy Jacobs, Paul Johns, and Greg Smith. We investigated how smartphone users browsed the web on their mobile device, and how they shared web information between their PCs and mobile devices.
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Kane, S.K., Karlson, A.K., Meyers, B.R., Johns, P., Jacobs, A. and Smith, G. (2009). Exploring cross-device web use on PCs and mobile devices. Proceedings of the Twelfth IFIP Conference on Human-Computer Interaction (INTERACT '09). Berlin: Springer, 722-735. [Springer] [PDF]
- Karlson, A.K., Meyers, B.R., Jacobs, A., Johns, P. and Kane, S.K. (2009). Working overtime: Patterns of smartphone and PC usage in the day of an information worker. Proceedings of the Seventh International Conference on Pervasive Computing (Pervasive '09). Berlin: Springer, 398-405. [Springer] [PDF]
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Value Sensitive Design
My work with the Value Sensitive Design Resarch Lab has explored tools and methods for exploring and engaging with human values during the design process.
- Kahn, P. H., Jr., Freier, N. G., Kanda, T., Ishiguro, H., Ruckert, J. H., Severson, R. L. and Kane, S. K. (2008). Design patterns for sociality in human-robot interaction. Proceedings of the 3rd ACM/IEEE International Conference on Human Robot Interaction (HRI '08). New York: ACM Press, 97-104. [ACM] [PDF]
- Nathan, L.P., Friedman, B., Klasnja, P., Kane, S.K. and Miller, J.K. (2008). Envisioning systemic effects on persons and society throughout interactive system design. Proceedings of the Designing Interactive Systems Conference (DIS '08). Cape Town, South Africa. New York: ACM Press. [ACM] [PDF]
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