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About Us

Isle of War is a MUD based on the ROM 2.3 codebase. Along with this codebase being heavily modified, so too are our areas. None of our areas are stock built and as a result the layout of the world is entirely original. Modifications to the ROM 2.3 codebase began on June 1st, 2006. Alpha testing began on September 1st, 2006. After three months, the MUD opened to the public for beta testing on the 1st of December, 2006. The MUD continues to expand, grow and improve as suggestions from immortals and mortals alike flow in.

Our goal is to see to it that you as a player enjoy your time at the Isle of War. Our immortals are expected to be helpful and answer questions when they are posed. Our philosophy is that the players are what make the game worthwhile. We take every suggestion seriously, so expect your ideas to be listened to and discussed at the very least, if not implemented.

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