Arpita



Profile

I am a fifth year PhD candidate in the Department of Human Centered Design and Engineering (HCDE) at the University of Washington, Seattle. I am co-advised by Dr. Julie Kientz and Dr. Sean Munson.

I have been working on projects on understanding needs and designing technologies for health, collaboration, and gaming. I enjoy mentoring on research methods. My dissertation research is on designing technologies to support teenagers in coping with stress and depression using the evidence based clinical practice of Behavioral Activation.

I completed my Master's in Computer Science from Georgia Institute of Technology (Atlanta) in May 2015.

In Spring 2020 , I am Instructor of Record for Qualitative Research Methods (HCDE 519).

Publications

    ORCID ID:

    “It Should Be a Game for Fun, Not Exercise”: Tensions in Designing Health-Related Features for Pokémon GO.
    Yoojung Kim, Arpita Bhattacharya, Julie A. Kientz, Jin Ha Lee. To appear in CHI 2020. April 2020, Hawaii.

    Engaging Teenagers in Asynchronous Remote Groups to Design for Stress Management.
    Arpita Bhattacharya, Calvin Liang, Emily Y Zeng, Kanishk Shukla, Miguel Rios Wong, Sean A. Munson, and Julie A. Kientz. 2019. Interaction Design and Children 2019 (IDC '19), June 12-15. Boise, ID. (PDF) (Auxiliary materials) (DOI)

    Group Interactions in Location Based Gaming: A Case Study of Raiding in Pokémon GO.
    Arpita Bhattacharya, Travis W. Windleharth, Ivy Acevedo, Rio Ishii, Cecilia Aragon, Julie A. Kientz, Jason Yip, Jin Ha Lee. CHI 2019, Glasgow, UK. (PDF) (DOI)

    Relationship of prolonged acoustic startle latency to diagnosis and biotype in the bipolar-schizophrenia network on intermediate phenotypes (B–SNIP) cohort.
    Nicholas Massa, Andrew V. Owens, Wesley Harmond, Arpita Bhattacharya, Elena I. Ivleva, Sarah Keedy, John A. Sweeney, Godfrey D. Pearlson, Matcheri S. Keshavan, Carol A. Tamminga, Brett A. Clementz, Erica Duncan. Schizophrenia Research. November 2019. (Link)

    Understanding Pivotal Experiences in Behavior Change for the Design of Technologies for Personal Wellbeing.
    Arpita Bhattacharya, Samantha Kolovson, Yi-Chen Sung, Mike Eacker, Michael Chen, Sean A. Munson, Julie A. Kientz. In Journal of Biomedical Informatics. 2018. (Link)

    Designing a Reclamation of Body and Health: Cancer Survivor Tattoos as Coping Ritual.
    Jordan Eschler, Arpita Bhattacharya, and Wanda Pratt. CHI 2018, Toronto. (PDF) (DOI)

    Values, Identity, and Social Translucence: Neurodiverse Student Teams in Higher Education.
    Annuska Zolyomi, Anne S Ross, Arpita Bhattacharya, Lauren Milne, and Sean A. Munson. CHI 2018, Toronto. (PDF)

    Lessons from Practice: Designing Tools to Facilitate Individualized Support for Quitting Smoking.
    Arpita Bhattacharya, Roger Vilardaga, Julie A. Kientz, Sean A. Munson. Denver, CO. CHI 2017. (PDF) (Auxiliary materials) (DOI)

    Design Opportunities for Mental Health Peer Support Technologies.
    Katie O'Leary, Arpita Bhattacharya, Sean A. Munson, Jacob O. Wobbrock, Wanda Pratt. CSCW 2017. (PDF) (DOI)

    “It wasn’t really about the Pokémon”: Parents’ perspectives on a location-based mobile game.
    Kiley Sobel, Arpita Bhattacharya, Alexis Hiniker, A., Jin H. Lee, Julie A. Kientz, & Jason C. Yip. CHI 2017. (PDF) (DOI)

    Designing motion-based activities to engage students with autism in classroom settings.
    Arpita Bhattacharya, Mirko Gelsomini, Patricia Pérez-Fuster, Gregory D. Abowd, Agata Rozga. 2015. Interaction Design and Children (IDC '15), Boston, MA. (PDF) (DOI)